ROTATE TO LANDSCAPESpace Explorer Sim is designed for a wider view. Turn your phone or tablet sideways to continue exploring.
SIMULATION TIME · UTC▶ 1×
Approximate mean orbits and spin, not JPL ephemerides.
10 km/sPILOT SPEED0 km/s
LOCAL SPACE
1.0×TRAVEL SPEED
0 km/s
ACTUAL CAMERA SPEED · LIVE
1.0×
10 km/s
Illustrative view of planets, a ringed world and the Milky Way
SPACE EXPLORER SIM

Space Explorer Sim

Explore a massive open-world universe directly from your browser.

Free in your browser · Desktop · Laptop · Tablet · Mobile

DISCOVER MORE ↓

SPACE EXPLORATION · YOUR OWN JOURNEY

A universe you can actually explore.

No prescribed route. Choose a star, find a distant galaxy, follow its light across the darkness and travel there. Space Explorer Sim brings astronomical catalogues and a vast procedural universe together in one free-flight simulation.

1,001Observed galaxies
5,000Procedural galaxies
BillionsModelled stars per galaxy
TrillionsPotential simulated planets & moons
Actual Space Explorer Sim gameplay: a ringed planet framed against a dense diagonal stellar band
FLY WITHOUT BOUNDARIES

From one world to another.
From one galaxy to the next.

Navigate freely, zoom into planetary systems and experience stars, rings, clouds and atmospheric light from space.

01

Travel freely

Take direct control of your journey across extraordinary distances with Normal and Inertial flight.

02

Discover & navigate

Search catalogued objects, select labelled destinations, use Go To and inspect star systems.

03

Experience the view

Planetary close-ups, ring systems, atmospheric and cloud effects, stars and distant galaxy light.

CAPTURED IN THE SIMULATOR

See the universe for yourself.

Every image below is a direct crop from actual Space Explorer Sim gameplay. Click any image to view the original crop.

OBSERVED & PROCEDURAL · CLEARLY DISTINGUISHED

See it. Select it. Explore it.

Known galaxies, generated galaxies and named stars are independently identified. Object labels and navigation help turn an enormous sky into places you can visit.

Observed galaxy labels around Andromeda, Triangulum and the Milky Way
Observed galaxiesReal catalogue targets to find and visit
Procedural galaxy names selectable in a dark star field
Procedural galaxiesThousands more generated destinations
Names of known stars displayed over the galactic plane
Named starsRecognisable stars alongside vast simulated populations

THE ENGINE BEHIND THE JOURNEY

Independently built.
Purpose-made for space.

Space Explorer Sim runs on a custom, browser-first WebGL simulation engine: procedural generation, astronomical-scale navigation, object streaming and detail management, GPU rendering, planetary visuals and free-flight controls.

Built as a solo UK development project with AI-assisted programming, creative direction, iterative testing and a lot of persistence. No large studio — just an idea that kept growing.

The astronomical populations are simulated and streamed at appropriate detail; billions of individual stars are not drawn simultaneously. Visual planetary surfaces and simulated objects are illustrative.

Labels on a star-rich Galactic disk showing the engine's celestial selection system

FREE TO EXPLORE · OPTIONAL SUPPORT

Your universe. Free in your browser.

The complete Space Explorer Sim is free to play at the official website. A browser-playable itch.io edition will offer the same experience, with an entirely optional contribution to support continued development.

Play on our website

FREE

Launch the complete simulator at spaceexplorersim.com — no purchase, account or installation required.

Observed and procedural galaxies, stars, planets, moons, graphics settings and free-flight controls are all included.

Back to Explore Now ↑

A WebGL2-capable browser recommended · Website assets load online

Play & support on itch.io

FREE · optional $2.99 support

Play the same complete browser simulator on itch.io. If you enjoy the project, you can choose to contribute a couple of dollars to help fund future development.

Contributing is voluntary — there are no locked galaxies, restricted flight controls or paid-only worlds.

Play & support on itch.io ↗

Suggested donation, not an entry fee · itch.io page opens in a new tab

Play the complete browser edition free. Contributions through itch.io are optional. A downloadable desktop release may follow on Steam later.

FOLLOW THE JOURNEY

From a solo project to a shared adventure.

Gameplay videos, development notes and the story of how this custom AI-assisted simulator was built. Platform pages will be linked here when they exist.

01 / WATCH

YouTube

In-game flights, galaxies, close-up worlds and tutorials.

Official channel in preparation
02 / PLAY & SUPPORT

itch.io

The same complete browser game, free to play, with optional $2.99 support.

Visit the itch.io page ↗
03 / FOLLOW DEVELOPMENT

GitHub

Technical information, updates and an organised project history.

Public project page in preparation

GOOD TO KNOW

Frequently asked questions.

Is the browser experience really free?

Yes. The complete browser edition is free to play at spaceexplorersim.com.

Do I have to pay on itch.io?

No. Browser play is free on both our website and itch.io. A suggested $2.99 contribution is optional and helps support ongoing development. No gameplay content is locked behind payment.

Will there be a desktop version?

A downloadable offline edition is planned for a future Steam release. Desktop packaging and sales are not part of this initial browser launch.

Can I land on planets?

This is a space exploration simulator, focused on free flight and orbital/close-up views of planets and moons. Surface landing or walking gameplay is not part of this release.

Are all the stars and planets observed?

No. The simulator distinguishes observed catalogue objects from illustrative, deterministically procedurally generated systems. The vast population figures describe modelled possibilities, not objects all simultaneously resident in memory.

Who made Space Explorer Sim?

A solo independent developer in the UK, working with AI assistance to build and test a purpose-made WebGL simulation engine.